Advanced Pterodactyl Extension for Paymenter

Let your clients fully manage their game servers directly from Paymenter, without ever opening the Pterodactyl panel. It supports all the core Pterodactyl features — including real-time console access — for seamless, straightforward server management. Customers also fill in each game's own settings, like a server name or an RCON password, at checkout.

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Game-server management, without the panel

Everything your clients need — console, files, backups, schedules and more — right inside the Paymenter client area.

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Game settings at checkout

Let customers set up their game at checkout

Games like Rust need values that only your customer knows, such as a server name or an RCON password. Choose which settings your customers fill in, and the extension sends them to the Pterodactyl panel when it creates the server, so the server starts ready to play.

  1. 1

    Choose what customers set

    In the product settings, every egg variable has a checkbox. Tick the ones your customers fill in, like the server name or the RCON password.

  2. 2

    Customers fill it in at checkout

    Paymenter shows those settings at checkout. The settings the game cannot start without are required, and every value is checked against the rules of the egg.

  3. 3

    The server starts ready

    The extension sends every value to the Pterodactyl panel when it creates the server. The settings you did not tick keep your product value or the default of the egg.

Full game-server control, right inside Paymenter

Real-time server console with live log output and a command input, inside Paymenter

No panel access needed

Clients manage everything from the Paymenter client area — power actions, live statistics (uptime, CPU, memory, disk, network) and every core Pterodactyl feature — without ever logging into the panel.

Real-time console

A live console streams server output as it happens and lets clients send commands directly from Paymenter — the same power the panel gives, in your own client area.

Files, databases, backups & schedules

A built-in File Manager, MySQL databases, on-demand backups and cron-style schedules — clients handle day-to-day server tasks without a support ticket.

Network, users, startup & reinstall

Multi-port allocations, subusers, editable startup variables and Docker image, SFTP details, server rename and one-click reinstall — the full Pterodactyl toolset.

Consecutive ports for multi-port games

Multi-port games such as Holdfast, Valheim and Rust get all their ports in order, on one IP, the moment the server is created. Every port is set up in the game automatically, and plans can include spare ports.

Any game, any egg

Minecraft, Rust, ARK, FiveM and every other egg on your panel. The startup command, the Docker image and the startup variables — map, player slots, server tokens — work the same way as on the panel.

Game settings at checkout

Tick any egg variable in the product settings and it appears at checkout. Customers set the server name, the map, the RCON password and more, and the server starts with those values.

Checked against the egg's rules

Paymenter checks each value at checkout against the rules of the egg, so customers fix a wrong value before they pay, not after the server fails to start.

Startup tab: startup command, Docker image and editable variables (map, slots, tokens)
Schedules tab: create cron-style schedules for the game server
Settings tab: SFTP details, server rename and reinstall
Backups tab: create and manage on-demand server backups

Frequently asked questions